![]() ![]() Window Management: Additionally opened windows open in fullscreen when Unity's window is in fullscreen ( 1386717) Window Management: "The requested page could not be found" is showing when opening Release Notes from "Help" ( 1376245) Web Platform: Profiler does not autoconnect on WebGL builds ( 1387279) Vulkan: Crash on vk::DataBuffer::CreateResource on opening Shader Graph Sample Project with Vulkan API ( 1225488) Visual Effects - Legacy: Particles are flickering when in Play Mode ( 1390346) UGUI: Prefab is glitchy while editing in Prefab Mode when parent Canvas Render Mode is set to Screen Space - Camera ( 1394756) UGUI: Extra OnEnter and OnExit event calls when hovering over UI elements ( 1394226) Terrain: Material keyword APIs don't list keywords when using a newly imported SpeedTree ( 1398133) Shadows/Lights: Scene is brighter in Standalone player if it was open in the Editor at build time ( 1375015) Settings Window: The Splash Screen settings are missing when using MacOS ( 1404018) Scene/Game View: Camera resolution is set to default when opening the Editor ( 1378321) Scene Management: Newly created Scene is completely empty ( 1397422) Progressive Lightmapper: Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching light color only and rebaking GI ( 1356714) Progressive Lightmapper: Crash due to out of bounds access violation in PowerSampling after enabling auto mode at the end of bake on AMD GPU ( 1379762) Progressive Lightmapper: Crash after enabling Auto at the end of Bake - OpenCLRenderLightmapBuffers.HasBakingBuffers() ( 1389093) Progressive Lightmapper: Unity crashes on some Windows7 PCs when tbb12.dll gets loaded ( 1361676) Mono: Editor crashes when coming back from Sleep mode ( 1395629) Metal: Consistent EditorLoop 5-10ms spikes when using Metal API ( 1378985) ![]() ![]() MacOS: fixed rare crash in GameView pointing to BufferMetal::IsBusy ( 1405248) Linux: Editor crashes at "RegisterRuntimeInitializeAndCleanup::ExecuteCleanup()" when quitting from "Enter Safe Mode" prompt ( 1374087) IMGUI: CPU and GPU usage goes up when a tooltip pops up ( 1401912) Backend exited with code -1073741511" on Windows 7 ( 1408591)ĭirectX11: Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the project ( 1408785)ĭirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play Mode with DX12 ( 1344725)ĭOTS: "IndexOutOfRangeException" errors appear when entering Play Mode if using "AsDeferredJobArray" ( 1395710) Animation: Animation playback is incorrect when using Asset Bundle exported from Unity 5.6.7f1 ( 1390123)Īsset - Database: Texture size increased on first build when 'Compress Textures/Assets on Import' is enabled ( 1397965)Īsset Bundles: Asset Bundle size incrementally increases when updating the Unity Editor and rebuilding the Asset Bundle ( 1391542)īugreporter: Bug reporter upload of report fails consistently with non actionable error message ( 1358568)īuild Pipeline: Script compilation fails with "Internal build system error. ![]()
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